Object:
implementation of 3 line algorithms, scan-line polygon-fill algorithm, boundary-fill algorithm, and antialiasing algorithm.
[二] homework 2
Object:
implementation of matrix transformation, back-face culling algorithm, etc...
[三] homework 3
Object:
use functions that openGL included or functions you wrote before to design a simple car game
有簡陋的邊界判斷,之前一直在想好像沒有前進的感覺,直到DEMO時間到了,一直不知道該怎麼做出前進的感覺直到DEMO的時候老師說如果加上馬路上的白線就看的出來了我才恍然大悟,因為之前做兩次作業,老師都問怎麼不用MFC,看來她很想看我用MFC做,所以這次索性用了MFC include openGL XD
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